This is my re-creation of one of my older models of the ARA Veinticinco De Mayo. I had a tris limit of approximately 75k and was able to optimize this carrier to about 66k tris. Took about a week or two to complete, especially because finding reference images took a significant portion of my time. Seriously though, it's crazy how hard it is to find good references for this thing. Textures here are procedural, something I plan to carry into my next Halo project. No render for this one, might cook something up later though.